![]() Though this Talent will not fully heal Dehya, at most, it can restore her to 90% of her Max HP. This effect can be triggered once every 20 seconds. So in total, she can restore 30% of her Max HP before the duration of this Talent ends. Then, she will restore 6% of her Max HP every 2 seconds for the next 10 seconds. When Dehya’s HP is under 40%, she will recover 20% of her Max HP. ![]() Gold-Forged Form can be triggered once every 18 seconds.ĪLSO READ 63 Best Action RPGs To Play In 2023 4th Ascension – Stalwart and True This increases a character’s resistance to interruption when they’re in the Fiery Sanctum field. Within 9 seconds after Dehya unleashes the Indomitable Flame portion of her Elemental Skill, she grants all members the Gold-Forged Form state. This effect can be triggered once every 2 seconds. Within 6 seconds after Dehya retrieves the Fiery Sanctum field through the Ranging Flame portion of her Elemental Skill or through her Elemental Burst, she will take 60% less DMG when receiving DMG from Redmane’s Blood (the ability that shifts damage from an active character within Fiery Sanctum to Dehya). Passive Talents 1st Ascension – Unstinting Succor Unleashing Roaring Barrage within 0.4 seconds after each Flame-Mane’s Fist will increase the frequency of subsequent Flame-Mane’s Fist strikes. Despite becoming Dehya’s default attack during her Burst duration, Roaring Barrage damage scales off of Dehya’s Burst damage, not Skill or Normal Attack. If a Fiery Sanctum field exists when Dehya unleashes her Incineration Drive, Dehya will create a new Fiery Sanctum, much like she does in Ranging Flame.Īdditionally, Dehya’s Normal Attacks and Elemental Skill will be converted to Roaring Barrage. Using Dehya’s Skill for a second time will trigger the Ranging Flame portion of the Skill. That field deals Pyro DMG to enemies at certain intervals, with DMG scaling off of Dehya’s ATK and Max HP. In summary, using Dehya’s Skill for the first time puts a Fiery Sanctum field in play through Indomitable Flame. If you create a new Fiery Sanctum through the leaping attack from Ranging Flame, that field inherits the remaining duration of the previous one. ![]() Only one Fiery Sanctum can exist at a time. This effect will stop when the DMG reaches or goes over a certain percentage of Dehya’s Max HP. Additionally, if a character within the field takes DMG, Dehya will instead take a certain amount of that DMG instead, spread out over 10 seconds. Any characters within the field receive an increased resistance to interruption. The Fiery Sanctum field deals DMG through coordinated Pyro attacks, calculated off of Dehya’s ATK and Max HP.
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